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Dungeon Quest Adventures

Rules And Regulatons
Character Page
Quest book
Special Abilities
Monster Manuel
Inventory 2
Inventory 3
Water Spells
Fire Spells
Earth Spells
Wind Spells
Shadow Spells
Light Spells
Mind Spells
Animal Spells
Magic Items
Ryo Tosaga Character Sheet
Grimbeard Iron fist's Character Sheet
Toa's Character sheet
Shocker's Character Page
Tyranacus Character Page
Alucard's Character Page
Selene's Character Page
Blizzard's Character Page
Lancet Mellisto's Character Page
Natalie Morlin's Character Page.
Aeon Pheonix's Character Page
Kibi Sarawatari Ayumi's character sheet
Zanther's Character Page
Angel of Deaths Character Page
Reptock's character page
Dungeon Quest Adventures Game Fourm
Out Of Character Chat
Photo Album.
Dungeon Quest Adventures Novel

Animal Spells

These spells are spells that control animals in order to fight!

Name Beast Soother
Ability: Lets the caster calm down a single wild animal.
Price:100 Gold

Name: Beast Summoning
Ability: Lets the caster call any animal to do whatever he/she wants.
Price: 1000 Gold

Name: Insect Control
Ability: Lets the caster control the actions of one large insect or a swarm of a thousand ordinary sized insects.
Price 300 Gold

Name: Fish Control
Ability: Lets the caster control the actions of any sea creature.
Price: 500 Gold

Name: Bird Control
Ability: Lets the caster control the actions of any type of bird.
Price: 400 Gold

Name: Mammal Control
Ability: Lets the caster control the actions of any mammal.
Price: 1000 Gold

Name: Rider
Ability: Lets the Caster mount and ride a controlled creature as though it were a well trained loyal animal.
Price: 3000 Gold

Name: Beast Possession
Ability: Lets the caster be in full control of the subject from the inside and has access to all the beasts powers and memories.
Price: 2500 Gold

Name: Beast Speech
Ability: Lets the caster speak to any animal in its normal language.
Price: 5000 Gold

Name: Shape shifting
Ability: Lets the caster change into the form of any animal.
Price: 1000 Gold

Name: Shape Shift Others
Ability: Lets the caster change others into the form of an animal. Only the caster can remove the spell.

Name: Screech of the Aracokra
Ability: When casted, this spell deals 5 damage and deafens
all enemies in the room for 5 turns.
Price: 2000 Gold

Name: Tyrannosaurus Charge
Ability: This spell creates a heard of 25 tyrannosaurus that tramples all enemies within 1 mile dealing them 50 damage each.
Price: 50,000 Gold

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If you have any animal spell ideas please share them with me!